Max Osta
Max Osta
Senior Hard Surface Artist @ BigBox VR (Meta)
Dallas, United States

Summary

Hard Surface Weapon Artist. Former Bungie artist and former Lead Interactive Designer at iStation. Experience in UX, VFX, weapons, and level design.

Skills

Weapon ModelingWeapon Design3D AnimationVisual EffectsUser Interface DesignGame DesignUI DesignArchitectural DesignLevel DesignProp Modeling3D Modeling

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
After Effects
After Effects
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Premiere
Premiere
Unity
Unity
plasticity
plasticity

Productions

    • Video Game
      Meta Horizon
    • Year
      2019
    • Role
      3D Game Artist
    • Company
      Big Box VR (Meta)
    • Video Game
      Destiny 2 - The Final Shape
    • Year
      2024
    • Role
      Hard Surface Artist
    • Company
      Bungie
    • Video Game
      Destiny 2 - Lightfall
    • Year
      2023
    • Role
      Hard Surface Artist
    • Company
      Bungie
    • Video Game
      Destiny 2 - The Witch Queen
    • Year
      2022
    • Role
      Hard Surface Artist
    • Company
      Bungie

Experience

  • Senior Hard Surface Artist at BigBox VR
    December 2024 - Present

  • Hard Surface Artist at Bungie
    Seattle
    April 2022 - August 2024